Concepts
How Ardent Seller thinks — the ideas behind the screens
Five short articles that make the rest of the app make sense
Ardent Seller has a small set of ideas it applies everywhere: stock only moves through transactions, the interface is shaped by modules, data lives at locations, costs flow as weighted averages, and every item belongs to a category that decides what it can do. These articles explain each idea once, in plain language — read them and the guides, reports, and pickers throughout the app will stop feeling arbitrary. If you are brand new, start with the Quick Start and come back here when something surprises you.
How Stock Moves
Quantities never change by themselves — every movement is a transaction, and only Completed transactions count. Learn which categories add stock, which remove it, and why a saved-but-not-completed purchase leaves your counts untouched.
Setup & Modules
A two-question setup interview tailors which parts of Ardent Seller you see, and six modules group the surface area. Modules only hide the interface — your data always stays. Change your answers any time under Settings.
Locations & Entities
Entities are your locations (studio, storage, market stall) and your contacts (vendors, customers, charities). Inventory, transactions, and recipes are scoped to the location you have selected — the single most common reason data seems to disappear.
How Costing Works
Ardent Seller uses weighted-average costing everywhere: purchases set unit costs, recipes roll ingredient and labor costs up, production runs move cost into finished output, and a sale records profit against the average cost at that moment.
Sellable vs Purchasable
Ten inventory categories decide what each item can do: only Products and Services can be sold, Products and Services cannot be purchased, and finished goods and subassemblies are the intermediates in between. The full capability matrix, with maker examples.